Shoot Dukem
A short game made in about 10 hours as a challenge (it says 16 hours in the project's name but that's irrelevant). Your name is Shoot Dukem, and you are the shootiest of them all. Shoot all enemies with your gun to win the game.
Assets used:
- Top-down shooter asset pack by Kenney - https://opengameart.org/content/topdown-shooter
- Gunloop 8 bit by Luke.RUSTLTD - https://opengameart.org/content/gunloop-8bit
- Simple Action beat by 3uhox - https://opengameart.org/content/simple-action-beat
- Applause sound effect by Blender Foundation (submitted by LeeZH) - https://opengameart.org/content/applause
- Pain sound effects by EmoPreben - https://opengameart.org/content/pain-sounds-by-emopreben
- Hurt/Death sound effects by Badre-Eddine - https://opengameart.org/content/hurt-death-sound-effect-for-character
- Fireworks sprite by jellyfizh - https://opengameart.org/content/fireworks-effect-spritesheet
Big thanks to Romi Fauzi for showing how to use NavMeshPlus and to the creators of NavMeshPlus itself. Also big thanks to Sebastian Lague for this YouTube tutorial for Field of View.
Status | Released |
Platforms | HTML5 |
Rating | Rated 2.0 out of 5 stars (1 total ratings) |
Author | Donilock |
Genre | Shooter |
Made with | Unity |
Tags | 2D, Short, Singleplayer, Top down shooter |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
Log in with itch.io to leave a comment.
really fun game! I wanted more levels :(
Thanks! Yeah, it's shame that I only made one level, but I wanted to stay within at least somewhat reasonable development time since I make these games as a challenge of sorts (I already went a bit over what was planned).
I made the classic mistake of spending too much time tinkering with code rather than actually making the game, so I'll avoid doing that in the future.
I'll most likely move on to a bigger project soon, so no plans for new levels yet :(. However, I may try and remake it in a month or two, so hopefully I will make it bigger and better that time.
Again, thank you very much for spending time to play it through and comment! I really appreciate it! :)
yes I understand the context, so no worries. I'll be sure to follow you and have a nice day!